

The same procedures apply to the separate FlexDoor_DoorJambHW component. Done! You can now swap any ‘Lockset’ components with the one you just created.Right click on the ‘Lockset’ component > ‘Save As’.You may also just delete the Bolt Component. FlexDoorHandle There are two handles one.


Follow the same procedure for the Bolt component. FlexDoorLockset Includes the Handles & Lock Mechanism Components.Make sure to ‘Purge Unused’ to remove any remaining definitions of the old handle.To make sure – move the mirrored handle a little in any direction – it should then re-scale and jump back into place (If not… something is wrong! – undo and restart whole edit procedure). If you configure arm changing shoulder joint. Movable Joints is about joint chains, so you can set couple of joints with diferent additional groups and move them with sliders on the control page. The opposite (mirrored, right hand) handle will re-scale to the new scale only after it’s refreshed or if it moves. With Open Close you can set those positions for every object and easly switch object between those two (open/close).Its Z position may be altered – Remember that its Z position is determined by the the ‘Handle Height’ FlexDoor setting. The ‘Lockset’ is positioned according to its ‘Component Axis’ – Its axis must remain on the right boundary.Place the new handle EXACTLY within the new LenX LenY LenZ boundaries.Right click on the Handle and choose ‘Scale Definition’.(This setting makes sure the ‘Handle Distance’ FlexDoor setting is correct). asymmetrical - Choose ‘ (b) from right boundary‘ and enter the distance you measured from the right boundary.symmetrical on the YZ axis, or round like a knob – Choose ‘ (a) centered‘ and ignore the next setting.Under ‘Axis Adjustment’ - If the new handle is.The current handle will deform - that’s OK!.In the ‘Options Window’ change LenX LenY LenZ dimensions to correspond to the new Handle dimensions.Select the ‘Left Handed’ Handle (closest to you).Double click to enter into the 'Lockset' component.
